Game IT Studio · Fitzroy, Melbourne
Game infrastructure engineered in the mountains of code.
PlayAstralPrime.pro builds the netcode, matchmaking and live-ops backends that keep Australian and global game studios online — from a warm little workshop at 61 Gertrude Street.

shipped multiplayer titles & live-ops platforms since 2016
What we build
Server-side craft for games that never sleep
Fixed-scope engagements with weekly builds, clear pricing in AUD, and a team that answers Slack during Melbourne hours (Mon–Fri, 9am–6pm AEST).

Multiplayer Netcode & Matchmaking
Authoritative game servers, rollback netcode and skill-based matchmaking on dedicated fleets. Typical build: 8–14 weeks, load-tested to 50k concurrent players. From A$38,000.

Live-Ops & Economy Backend
Season passes, remote config, A/B events and a virtual-economy ledger with fraud checks. Includes an ops dashboard your community team can run without us. From A$26,500.

Player Accounts & Anti-Cheat
Cross-platform identity, entitlements and a server-side anti-cheat pipeline with replay review tooling. 6–10 week rollout, SOC-2-aligned. From A$22,000.

Web Portals & Companion Apps
Leaderboards, storefronts and companion PWAs that hook straight into your game API. Design, build and handover in 5–9 weeks. From A$16,900.
Selected work
Builds we're proud to have shipped
A slice of the backends and portals powering studios across Melbourne, Sydney and beyond.

Aurora Rift — 60-tick authoritative servers for a 4v4 arena shooter

Tundra League — season pass & economy ledger handling 2.1M daily events

Pinehcollect — cross-platform inventory and trading portal

Summit Clash — anti-cheat pipeline with automated replay review
The workshop crew
Engineers who play what they build
A small, senior team based in Fitzroy. No layers, no ticket-tossing — you talk to the people writing the code.

Marcus Feldt
Founder & Netcode Lead

Priya Raman
Live-Ops Architect

Declan O'Rourke
Backend & Infra Engineer

Yuki Tanaka
Anti-Cheat & Security
Client stories
What studios say after launch
Watch the walkthrough, or read the wins below.

PlayAstralPrime rebuilt our matchmaking in nine weeks and our queue times dropped from 40 seconds to under 6. Concurrency doubled the following season.
Hannah B.
Studio Lead, Carlton VIC · Mar 2025
Their live-ops dashboard let our community team run events without an engineer on call. We shipped 11 events last quarter with zero downtime.
Tomas R.
Executive Producer, Surry Hills NSW · Nov 2024
The anti-cheat pipeline caught patterns we didn't even know to look for. Reported cheating fell 73% in the first month after rollout.
Aisling K.
Technical Director, Fitzroy VIC · Jul 2024
By the numbers
Ten years of keeping games online
titles & platforms shipped
average backend uptime
peak concurrent players served
on-call incident coverage
Good to know
Questions studios ask us first
Engagements & Pricing
We scope a project into a fixed price and timeline after a short discovery phase. You get a weekly build, a shared roadmap, and clear acceptance criteria for each milestone. If scope changes, we re-quote transparently before any extra work starts.
Yes. Roughly a third of our clients are pre-launch. We offer a lighter discovery package from A$4,500 to de-risk your architecture before you commit to a full build, and we're happy to phase payments across milestones.
Technology & Operations
We integrate with Unity, Unreal and custom C++ clients, and deploy backends across AWS, GCP and bare-metal fleets. Our netcode work covers authoritative servers, rollback and lockstep models depending on your genre.
We offer optional 24/7 on-call incident coverage with a one-hour response SLA, plus monthly infrastructure reviews. Many studios keep us on a retainer for live-ops, while others take full ownership after a two-week handover.
Say hello
Start a project with the studio
Tell us about your game and we'll come back within one business day. Our workshop is open Mon–Fri, 9am–6pm AEST.
Phone
+61 3 9419 8234Studio
61 Gertrude Street, Fitzroy VIC 3065
Hours
Monday–Friday, 9:00am–6:00pm AEST
Map — 61 Gertrude Street, Fitzroy